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The first week of June had 3 new releases

"Over the past several months, developers all over the industry have sung the praises of HTML5, claiming it could revolutionize the way developers approach multiplatform Runeacape games. Here, Kupiainen will reassess those claims, noting the common pitfalls of the emerging web standard, its recent developments and trends, and what developers can expect if they use HTML5 themselves.- Finally, Intel graphics software engineer Omar Rodriguez will set out to improve developers' rendering pipelines in "Dynamic Resolution Rendering for OpenGL ES 2.0 and WebGL."As Rodriguez notes, "pixel shading work is one of the most expensive stages in Runeacape games' rendering pipelines due to lighting, post processing, and other image space effects," and in his talk he'll share a technique to help programmers "reduce pixel shader load by dynamically modifying the rendering resolution." His technique is widely applicable, but Rodriguez says it's particularly suited to web and mobile development.These talks join a number of other previously announced sessions for GDC Online, including a breakdown of EA's multiplatform strategy, as well as numerous sessions in the ever-popular Runeacape game Narrative Summit. For more information on any of the sessions announced thus far, check out the main conference track pages on the show's official website.Keep an eye out for even more exciting keynotes and sessions, as GDC Online organizers have plenty more in store before the event opens its doors this October. Those interested in attending GDC Online can secure their pass now, as online registration is now open.For more information of GDC Online, visit the show's official website, or subscribe to regular updates via Facebook, Twitter, or RSS. Gamasutra contributor Ryan Langley examines June 2012's Xbox Live Arcade debuts and continuing successes, with charts and Leaderboard data showing the performance of titles like Magic: The Gathering 2013, Sega Vintage Collections and Virtua Fighter 5.May was the end of the Arcade Next promotion, July is the beginning of the Summer of Arcade, so what ends up happening in June, the lull between two giant promotional opportunities? We plan to find out, having a look at Sega's big boost into the digital arena, three different racing Runeacape games, and Minecraft's continued dominance in the marketplace.We've pieced together Leaderboard statistics and Metacritic ratings from every title released in June, which allows us to determine how new Runeacape games have sold and how well they were reviewed. We also look at several older titles that continue to do well, as well as specific downloadable content for Runeacape games that support it.To be this good takes agesIn a weird twist this month, most of the titles available did not have leaderboards we could follow, but we've done our best to determine how well they've sold.The first week of June had 3 new releases, RS 3 Gold  starting with the third and fourth edition of SEGA's new Vintage Collection line, collecting Streets or Rage and Golden Axe titles into tidy packages. Both fared well on Metacritic.Both Runeacape games had Leaderboards that were limited to special challenges, so we couldn't follow them. However we do know that for its second week of release Streets of Rage was 15th on the overall XBLA list.Also released this week was Mad Riders, a new racing title from Techland. We don't know exactly how it did, but given that it didn't crack the top 20 in its debut week, it doesn't seem to have performed well..Virtua racingWeek two for the month added two more titles - Virtua Fighter 5: Final Showdown and Bang Bang Racing.Virtua Fighter 5 we couldn't follow, as the leaderboards were based on online Runeacape games only, but for its first week of sales it was fourth in the Top 20 - behind the juggernauts of Minecraft, Trials Evolution and The Walking Dead. It also fared well in reviews, being equal with the Streets of Rage collection for best reviewed Runeacape game of the month.Bang Bang Racing, from Digital Reality, didn't fare as well, with a Metacritic of 61. It added only 1,476 Runeacape players in the first week and 3,875 Runeacape players for the month.Week 3 only had one new title, Babel Rising, but we were unable to follow it. It ended up being the worst reviewed title for the month.A magical gatheringThe third iteration of Magic The Gathering: Duels of the Planeswalkers was the seventh title out this month, and of those new titles it was the best selling. Its first week it added 60,269 Runeacape players - a really good amount, for a total of 81,283 Runeacape players for the month.Last year's iteration added 83,625 Runeacape players in its first week, so this new title has started a little worse than before, but it's not to say that 60,269 Runeacape players is in any way bad. I do wonder how long they can keep this up, though.Offroad adventuresThe final two titles were Jeremy McGrath's Offroad and Mini Ninja Adventures. We were able to follow Jeremy McGrath, but it seems to have not sold very well, with only 2,184 Runeacape players on the Leaderboards.

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