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Runescape must adapt to the times and realize their death system As it is now you can easily never lose anything ever UNLESS you DC which is why we need the change. I don't personally PVM that often but the thought of taking 30m+ of items to PVM and lose it from a DC makes me kind of worry about the future of the game.917913Many mods have stated that Legacy is intended to buy gold rs be competitive with Full Manual mode in damage output. The philosophy of balancing Legacy and EoC to have similar performance (with Legacy often pulling ahead currently) is a flawed philosophy. Full manual, and even revolution, takes much more effort (and thinking) than Legacy . The combat mode that takes effort should not be tied to or surpassed by the combat mode that takes minimal effort. Currently, players that are experienced with EoC, adrenaline stall, time/rotate abilities for maximum DPS, and use EoC to the fullest gain a minimal margin over the Legacy user that simply clicks once and enjoys the show.
This is not acceptable. Players should have the choice to choose the combat system they like most, but players should also be rewarded for bothering to learn the more complex system and for putting in the effort to use it rather than point and click. This current system is self destructive and will simply result in the majority of the player base polarizing towards the stronger and vastly easier option, whether they truly prefer it or not, because that is human nature. We will take the path of least resistance. When you make the path of least resistance just as good, if not better, than the alternative it becomes obvious which will be favored. Tone Legacy down to a degree, even if only to the level of output that an average Revolution user would produce. Revolution is similar to Legacy in that it is partially automated, so such a comparison would be understandable. Legacy would be competitive to Revolution in output with less effort involved, but at the cost of utility through abilities.
This way, full manual is not made entirely obsolete.We re balancing all of the combat modes - both Legacy and EoC modes - to be more effective the more input and skill you have. An experienced player who uses abilities effectively in Full Manual will get the best damage rates, and therefore best XP per hour. We ve balanced Legacy to be similar to Revolution, but we still anticipate that skilled players actively using Revolution with smart use of threshold and ultimate abilities will have the buy runescape money edge on Legacy Mode. We want Legacy Mode to be a choice in your play style, not another method of skill training. That said, we re confident we ve found the sweet spot where Legacy rates are good and feel competitive, but don t outstrip those players who have mastered manual EoC. Can players in Legacy Mode fight those in EoC? Yes, but we don t realistically expect cross-mode combat to be a major part of the game. They have fundamental differences primarily EoC s access to a big range of combat abilities and we are not aiming to balance this out entirely.
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